15 October 2010

Judge Dredd - The Role-Playing Game



This is the second game in the Dredd series, which came out in 1985, the box contains the following -

Judge's Manual
Game Master's Book
Cut-Out Character Sheet
2 Play Sheets
A Set Of Polyhedral Dice

I actually bought this when it came out and due to never playing the game because there was no body else to do so with in my unit, it's still in quite good nick. I even glued the playing characters in anticipation to playing the bloody thing! Such was the life of a squaddie.....

The Box itself



The lid is quite eyecatching, as it portrays 4 Judges on Lawmasters heading towards the viewer. Dredd's leading the charge and it looks like it could be Anderson on the far right. Let's not talk about what is happening to Dredd's chain??? The Judge Badge that takes the place of the 'U' in Judge is like an embossed piece, as it stands out so well (especially with the gold effect) and this is also on all 4 sides of the lid, on the base it's just yellow. The actual artwork on the lid is by Terry Oakes and on the base it's by  Brian Bolland, which shows the actual contents.

Judge's Manual


The cover to this black book has the Judge's badge on the front (as you can see). This has 8 parts to it and they are as follows -
Introduction, The Making of a Judge, Making an arrest, Other actions, On patrol, Experienced Judges, A Judge's guide to MC-1 & A glossary of MC-1 slang
All these sections are well thought out and are packed with information and art from some of the early (obviously) and best artists in 2000AD's history. This is the complete credit list of the droids - Brian Bolland, Steve Dillon, Brett Ewins, Carlos Ezquerra, Dave Gibbons, Ian Gibson, Cam Kennedy, Mike McMahon, Kim Raymond, Cliff Robinson, Robin Smith, Ron Smith & Colin Wilson.
You don't need to be a gamer to enjoy this book, as apart from all the game rules there is quite a lot of Mega-City One info in here that will keep the average fan happy.

Game Master's Book


This book has the box illustration as it's cover and inside there are the following sections -
Introduction, Getting started (Firefight - On a hot summer's night), Epanding the adventure, Perps & Crimes, Sectors & City blocks, People, Places & Products, Other data, The ultimate crime of Tony Thermo & Index
Again, this is full of gamer info but there is still enough about the City and Judges to keep the average fan happy and the art does bring back some happy memories.

Cut-Out Character Sheet

Front

Back

Play Sheets

This is really just a double sided play sheet. On one side you have the approach to the Buddy Rich Tunnel & a flyover and on the other, you have the Higgins' Shuggy Hall. These open out into an A2 playing area.

Buddy Rich Tunnel & Flyover
The tunnel is on the left and the flyover, the right (obviously).

Higgins's Shuggy Hall

All in all a great product (I can't vouch for the playing of it though) and worth getting on ebay, as there are always a few on sale, at a reasonable price!

8 October 2010

Judge Dredd - The Game Of Crime-Fighting In Mega-City One.



This is the first in the Dredd Role-Playing range from Games Workshop which came out in 1982 and it contains the following items -

Playing Board x 2
Rules Booklet
Umpty Candy Card Album
Judge Cards x 6
Perp Cards x 28
Crime Cards x 28
Sector Cards x 21
Action Cards x 54
Playing Pieces & Die

This was an ebay buy as I wasn't a collector at the time, plus I was just leaving school around this period and preparing to join the forces, so I had other things on my mind!

The box itself



The box lid has Dredd surrounded by his earliest foes, obviously and it's drawn by Brian Bolland. The base shows the game set up for play with the contents list and also a small write up on the game. It mentions that the age range is from 8 to adult with 2-6 players, it also adds that the playing time is between 1-2 hours.

Playing Board


The playing board comes in two pieces, that slide together and show 28 sectors from Mega-City One. These include Palais De Boing, Justice Department Armoury, Alien Zoo, Aggro Dome, Grand Hall of Justice, Resyk & the Academy of Law amongst others. The artwork on the gaming area is by Ian Gibson.

Rules Booklet



This booklet tells you everything you need to play the game under numerous headings - Equipment, Preparation, Starting the game, The game turn, Movement round, Arrest round, Replenishing cards, End of game & Winner.
It also has a section called Action cards - Special notes and this goes into some detail about how to use certain cards during the game.

Umpty Candy Card Album



This takes no part in the game but gives background information on the Sectors, Crimes & Perps and it also shows the combat values of the Crimes & Perps.

Judge Cards


These cards identify the players to their playing pieces.
The game start card identifies the player who will move first in that game turn.

Perp Cards


There are 28 of these cards, ranging from level 1 Gestapo Bob Harris to level 10 Judge Death

Crime Cards


There are also 28 of these cards, which range from 1 to 6 depending on the seriousness of the crime in question. For instance littering is 1 whilst murder is 6.

Sector Cards


There are 21 of these cards and they show all the sectors on the board except the Starting Sectors (Grand Hall of Justice, Academy of Law, City Hall, Justice Department Armoury, West 17 Test Labs & the Spaceport) and the Justice Department Hospital.

Action Cards


There are 54 of these cards and they depict various actions and items of equipment that effect the Judges during the course of the game.

I would put a picture up of the playing pieces but seeing as they are not even Judge shaped I won't bother, they are just handbell shaped pieces of plastic. At least the Rogue Trooper game had Rogue shaped playing pieces, more of that to come in the future.

Also included in the box is a flyer for 2000AD


The last thing I will say on this game is that there are always some on ebay and for quite reasonable prices.

1 October 2010

Judge Minty Sign



I'm sure you all know about this short film that is currently in production! Well if you visit the Director's blog you will see this sign, along with his notes about the whole project up to now. Obviously you'll look at that blog after you've finished here but before you do anything else you MUST look at the following teaser trailer for this film, it's on youtube if you want to see it a lot bigger. Remember it's a work in progress, so nothing is finished yet!


Anyway after a superb weekends filming in the Cursed Earth, imagine my surprise when this sign fell into my car as we left the location and headed to our homes! Before you ask, I did have permission and I've even been in touch with crew members since, just to verify it as I still can't believe it!

I'm sure that you all know the story about Judge Minty and what became of this lawman. Well as he enters the Cursed Earth he passes this ominous sign that tells him everything he needs to know about what it will be like in his new life.

Now I can't show you any pictures from the shoot just gone that incorporate the sign, as that would spoil things but I can show you some close ups of the sign and where it lives now.

Now because of the inclement weather on the last shoot, I've had the sign in the conservatory drying out. Here's my son holding it just outside there, just to give you an idea of the size of it, look how happy he is! By the way it's taller than that in the film, as you will find out when you read on.


I asked it's creator Daniel Carey-George of Custom Creations how he went about building this prop and who came up with the idea!

"Basically, I can't remember who's idea the sign was, I think mine, as it was one of the very first things I made for Minty, and possibly before the script was finished- Steve would know for sure, it was about 3 years ago!
The helmet was the very first one I cast up for Minty, so I knew it would probably not be worth using as a finished piece. Instead I weathered it , cut a hole in the top and stuck it over a length of plastic pipe painted up to look metal. Its fiberglass, painted in cellulose with various acrylic washes and highlights.
Funnily enough, the wood used in the sign is actually from the time a container of wood went overboard on the East Coast, and the wood washed up on the beach. It was brand new pine but smashed up, so some of the distressing was done by nature, and I used wood dye and paint for the rest. Its held on to the pole by plastic clips at the back.
I wasn't sure about the final height needed so a long cardboard tube was used to enable me to easily adjust it on site, and I made up a wooden stand for it with a very shallow base to let me rig it in any spot without needing too much extra work to hide the supports.
It was made pretty quickly and became a symbol of the Minty project, and was tweaked a week or so before the shoot with some extra details such as debris at the bottom and some badges hanging from it."
As for the skull.
"Its a cheapo medical skull from ebay. Its supposed to be adult size but really its more female/ teenager/small.
Anyway, I covered it in a light coating of latex (mixed with a bit of tissue paper) over some of the features, and around the jaw. When this dried I removed the springs, etc holding the jaw on, so the jaw just flapped about on the tissue paper/latex mix. I then used a 'mess' of wood stain over the lot."
 
Here is a series of close-ups of the helmet and skull to give you an idea of the detail that Daniel put into it.
 





I'm sure you'll all agree that it looks superb and show you just how good Daniel's work is. Lastly we have a picture showing it's new home, in the cellar.
Wait till the electric/gas bod comes round next time to read the meter!